The tied cards stay on the table and both players play the next card of their pile face down and then another card face-up. If the turned up cards are equal there is a war. Then both players turn up their next card and so on. Whoever turned the higher card takes both cards and adds them (face down) to the bottom of their packet. The object of the game is to win all the cards.īoth players now turn their top card face up and put them on the table. Players do not look at their cards, but keep them in a packet face down. Suits are ignored in this game.ĭeal out all the cards, so that each player has 26. Cards rank as usual from high to low: A K Q J T 9 8 7 6 5 4 3 2. In the basic game there are two players and you use a standard 52 card pack.
See also the War Variations page, for other variations of War invented and submitted by readers. after this are summaries of some of the many variations, including a version in which captured cards can be stolen, a Russian version of it called Drunkard (P'yanitsa), a German version Tod und Leben., a version from Syria and a gambling version offered in some casinos. The standard two-player game is described first, then the game for three or four players. No strategy is involved - simply the ability to recognise which of two cards is higher in rank, and to follow the procedure of the game. This is a children's game played in many parts of the world.